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	<title>Comments for Research-Inspired Design</title>
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	<link>http://blog.humancentric.com</link>
	<description>We believe that great experiences come from understanding people.</description>
	<lastBuildDate>Sat, 13 Mar 2010 08:01:08 +0000</lastBuildDate>
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		<title>Comment on NYRB Classics: An Appreciation by The True Deceiver by Tove Jansson (and the aesthetic pleasures of NYRB Classics) &#171; Swampwalker</title>
		<link>http://blog.humancentric.com/nyrb-classics-an-appreciation/comment-page-1/#comment-2805</link>
		<dc:creator>The True Deceiver by Tove Jansson (and the aesthetic pleasures of NYRB Classics) &#171; Swampwalker</dc:creator>
		<pubDate>Sat, 13 Mar 2010 08:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=333#comment-2805</guid>
		<description>[...] pick up and feel. [It’s so nice when the internet hands you exactly what you are searching for: an appreciation of the design (with picture of a stack of [...]</description>
		<content:encoded><![CDATA[<p>[...] pick up and feel. [It’s so nice when the internet hands you exactly what you are searching for: an appreciation of the design (with picture of a stack of [...]</p>
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		<title>Comment on Lulspeek 4 awsum error mesage by The zombies think they have brains &#124; Research-Inspired Design</title>
		<link>http://blog.humancentric.com/lulspeek-4-awsum-error-mesage/comment-page-1/#comment-2667</link>
		<dc:creator>The zombies think they have brains &#124; Research-Inspired Design</dc:creator>
		<pubDate>Thu, 04 Mar 2010 14:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1864#comment-2667</guid>
		<description>[...] funny and totally in keeping with the humor of the game, like the error messages for LOLcats [blog] and Sesame Street [blog]. Second, it made sense to me that the zombies that populated the game [...]</description>
		<content:encoded><![CDATA[<p>[...] funny and totally in keeping with the humor of the game, like the error messages for LOLcats [blog] and Sesame Street [blog]. Second, it made sense to me that the zombies that populated the game [...]</p>
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		<title>Comment on E is for Excellent Error Message! by Lulspeek 4 awsum error mesage &#124; Research-Inspired Design</title>
		<link>http://blog.humancentric.com/e-is-for-excellent-error-message/comment-page-1/#comment-2449</link>
		<dc:creator>Lulspeek 4 awsum error mesage &#124; Research-Inspired Design</dc:creator>
		<pubDate>Thu, 18 Feb 2010 15:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1507#comment-2449</guid>
		<description>[...] on the lookout for a good error message. I love the one I saw on Sesame Street&#8217;s website [blog], but even better is the one for the lolcats (or I Can Has Cheezbuger?) app for the iPhone. If [...]</description>
		<content:encoded><![CDATA[<p>[...] on the lookout for a good error message. I love the one I saw on Sesame Street&#8217;s website [blog], but even better is the one for the lolcats (or I Can Has Cheezbuger?) app for the iPhone. If [...]</p>
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		<title>Comment on Gesture Research &#8211; Protocol (Part 1: Equipment) by Vesteht die Welt Touch? &#124; caroco.de</title>
		<link>http://blog.humancentric.com/gesture-research-protocol-part-1-equipment/comment-page-1/#comment-2411</link>
		<dc:creator>Vesteht die Welt Touch? &#124; caroco.de</dc:creator>
		<pubDate>Tue, 16 Feb 2010 11:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1255#comment-2411</guid>
		<description>[...] auf seinem Blog &#8220;Humancentric.com&#8221; veröffentlicht. Bisher wurden vier Berichte zu Ausstattung, Testablauf, getestete Aktionen und Datenstruktur veröffentlicht. Hoffentlich gibt es bald auch [...]</description>
		<content:encoded><![CDATA[<p>[...] auf seinem Blog &#8220;Humancentric.com&#8221; veröffentlicht. Bisher wurden vier Berichte zu Ausstattung, Testablauf, getestete Aktionen und Datenstruktur veröffentlicht. Hoffentlich gibt es bald auch [...]</p>
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		<title>Comment on Usability flaw in IE8&#8217;s address bar by Jude</title>
		<link>http://blog.humancentric.com/usability-flaw-in-ie8%e2%80%99s-address-bar/comment-page-1/#comment-2268</link>
		<dc:creator>Jude</dc:creator>
		<pubDate>Sun, 07 Feb 2010 15:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=892#comment-2268</guid>
		<description>Totally agree. Took a while for me to realise that too. However, what&#039;s worse is that it happens many times after I am already aware of the problem -  the natural selection and clicking of the desired url is exactly where i &quot;X&quot; (delete icon) is. I am surprise no one in microsoft has experienced it? Or are they all using Chrome or Firefox?  ;-)</description>
		<content:encoded><![CDATA[<p>Totally agree. Took a while for me to realise that too. However, what&#8217;s worse is that it happens many times after I am already aware of the problem &#8211;  the natural selection and clicking of the desired url is exactly where i &#8220;X&#8221; (delete icon) is. I am surprise no one in microsoft has experienced it? Or are they all using Chrome or Firefox?  <img src='http://blog.humancentric.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on Reuse our Recycling Presentation on Prezi by Alexander Hussain</title>
		<link>http://blog.humancentric.com/reuse-our-recycling-presentation-on-prezi/comment-page-1/#comment-1947</link>
		<dc:creator>Alexander Hussain</dc:creator>
		<pubDate>Mon, 25 Jan 2010 18:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1701#comment-1947</guid>
		<description>We started out using the free version of Prezi for a couple of projects where confidentiality was not an issue (like this design competition), but we have since upgraded our membership to the pro version so that we can have the tool available for confidential client-based work as well.</description>
		<content:encoded><![CDATA[<p>We started out using the free version of Prezi for a couple of projects where confidentiality was not an issue (like this design competition), but we have since upgraded our membership to the pro version so that we can have the tool available for confidential client-based work as well.</p>
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		<title>Comment on Reuse our Recycling Presentation on Prezi by Bill Albing</title>
		<link>http://blog.humancentric.com/reuse-our-recycling-presentation-on-prezi/comment-page-1/#comment-1945</link>
		<dc:creator>Bill Albing</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:42:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1701#comment-1945</guid>
		<description>Do you use a version of Prezi for internal-only or client-only presentations, or are all your presentations on Prezi out there for the entire world to see?</description>
		<content:encoded><![CDATA[<p>Do you use a version of Prezi for internal-only or client-only presentations, or are all your presentations on Prezi out there for the entire world to see?</p>
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		<title>Comment on Warning labels, should they make you laugh? by Laura</title>
		<link>http://blog.humancentric.com/warning-labels-should-they-make-you-laugh/comment-page-1/#comment-1776</link>
		<dc:creator>Laura</dc:creator>
		<pubDate>Wed, 20 Jan 2010 21:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1668#comment-1776</guid>
		<description>Too funny! I always enjoy reading these labels too! 

Cool little story: I taught a 3 year old that the no diving sign posted every pole in my friends pool meant diving in pool head first means you could smack your head on the floor and die. The only bummer is I was with a bunch of little boys so I had to use a toy boat as a person. Wish there was a Barbie to make the visual aid simplier! He got the point. After that every 5 minutes he pointed to the sign and said &quot;that means no diving or you could die!&quot;</description>
		<content:encoded><![CDATA[<p>Too funny! I always enjoy reading these labels too! </p>
<p>Cool little story: I taught a 3 year old that the no diving sign posted every pole in my friends pool meant diving in pool head first means you could smack your head on the floor and die. The only bummer is I was with a bunch of little boys so I had to use a toy boat as a person. Wish there was a Barbie to make the visual aid simplier! He got the point. After that every 5 minutes he pointed to the sign and said &#8220;that means no diving or you could die!&#8221;</p>
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		<title>Comment on Warning labels, should they make you laugh? by Sheila Crosby</title>
		<link>http://blog.humancentric.com/warning-labels-should-they-make-you-laugh/comment-page-1/#comment-1772</link>
		<dc:creator>Sheila Crosby</dc:creator>
		<pubDate>Wed, 20 Jan 2010 19:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1668#comment-1772</guid>
		<description>These are both great points. I wonder, however, how old a child would have to be before they understood what the graphic represented, let alone what suffocation meant...</description>
		<content:encoded><![CDATA[<p>These are both great points. I wonder, however, how old a child would have to be before they understood what the graphic represented, let alone what suffocation meant&#8230;</p>
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		<title>Comment on Warning labels, should they make you laugh? by Chad Schneider</title>
		<link>http://blog.humancentric.com/warning-labels-should-they-make-you-laugh/comment-page-1/#comment-1769</link>
		<dc:creator>Chad Schneider</dc:creator>
		<pubDate>Wed, 20 Jan 2010 13:24:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.humancentric.com/?p=1668#comment-1769</guid>
		<description>I agree that this is a pretty funny warning sign. Maybe it isn&#039;t designed for the toddler that climbs into the container but for the older sibling that closes the lid...</description>
		<content:encoded><![CDATA[<p>I agree that this is a pretty funny warning sign. Maybe it isn&#8217;t designed for the toddler that climbs into the container but for the older sibling that closes the lid&#8230;</p>
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