01.12.2010
Andrew Wirtanen /
Consumer Products /
Trends
Note: This week we are reacting to CES 2010, which was last week in Las Vegas.
The Internet is coming back in a big way to HDTVs. Since WebTV debuted in 1996, things have certainly changed. The biggest revelation is that we’ve realized we don’t want websites to look the same way that they do on our computers. The past two years of CES have introduced a large number of Internet-ready set-top boxes (STBs) and Internet-enabled TVs. Along with these changes, I’m afraid that something is being overlooked, something small but very necessary: the keyboard.

Source: Gizmodo
Read more »
12.18.2009
Miranda Capra /
Consumer Products /
Gestural Interfaces /
New Technology /
Usability
Our friends at Amberlight have written a review of Apple’s Magic Mouse.
If you haven’t heard, the entire surface of the Magic Mouse is touch-sensitive, and the mouse supports several touch gestures for interacting with your computer. So head on over to our other blog, TouchThinking, and read all about it!
TouchThinking is a gestural interfaces blog that members of the International Usability Partners contribute to (including us, HumanCentric).
11.23.2009
Miranda Capra /
Consumer Products /
Human Factors
A few years ago I bought a new can opener that leaves a smooth edge on the lid of the can so that you don’t have to worry about cutting yourself on the lid. The first time I tried to use it, it took me 10 minutes and I completely mangled the lid of the can in the process. Why? Because the new can opener look very similar to my old one, but worked in a completely different fashion. Let me show you some example can openers to explain what happened.

Read more »
11.18.2009
Dan Mauney /
Consumer Products /
Mobile /
Trends
I am a relatively new user to the iPhone, having just purchased one this summer. I bought the iPhone primarily on the promise of 3rd party applications making my life easier. Switching to AT&T from Verizon was difficult because the network coverage of Verizon is so much better where I live and travel, but I was ready to make use of these 3rd party Internet-enabled applications to improve my life.
All-in-all, the iPhone has delivered on that promise. Nothing demonstrated that better than a recent trip to Paris. I have done a bit of international travel, but this was to be my first time to France. France is famous for not wanting to speak English to tourists and I don’t know a lick of French and I was traveling alone, so I did more than my usual preparations for this trip.
Read more »
11.03.2009
Sheila Crosby /
Consumer Products /
Usability /
User Experience
I’m starting to pay more attention to how sound is used in product design. When it’s good, I don’t notice it. When it’s bad, it’s all I focus on. This brings me to my coffee maker.
Coffee is a big deal at my house. When it was time to buy a new coffee maker, I was concerned with two main things: how it looked (as it’s the only appliance, other than my mixer, that sits out on the counter) and an auto-start feature. I loved the idea of prepping the coffee maker the night before and having fresh coffee made and ready when I woke in the morning. Sounds good in theory, right?
Read more »
10.16.2009
Miranda Capra /
Community Involvement /
Consumer Products /
Green Technology /
Local /
User Experience
HumanCentric is creating designs for better recycling containers and recycling systems as part of a design challenge sponsored by TriUPA for World Usability Day. We are collecting information about how you recycle, what you know about recycling, and what you would change, and would love for you to take 5 minutes and fill out our survey. Thanks!

09.28.2009
Mark Dezelon /
Consumer Products /
Human Factors /
Industrial Design /
News /
User Research
HumanCentric contributed to an article on industrial design in the September issue of Appliance Design magazine. Dr. Barry Beith, founder and CEO, along with Brian Chiarizia, IDSA, Manager of Industrial Design, and Dr. Christina Mendat, Manager and Senior Human Factors Specialist, contributed their thoughts to the importance of functionality and human factors when it comes to product design of professional and commercial appliances.
In the article titled Design that Means Business by Steve Wichelecki, Brian noted that the size and use of many professional/commercial appliances have potential safety hazards that must be considered in the product’s functionality. Barry added to that by stating, “regardless of whether the design of a professional/commercial or consumer appliance is in question, products need to be safe, perform to consumer quality expectations, and be intuitive/easy to learn.”
Christina expands on the approach of designing appliances by discussing various methods to uncover user needs. “Within each area there will be a great amount of variability in terms of day-to-day interaction, pain points and general perceptions; therefore, it is important that research involve as many participants as possible, collecting both qualitative and quantitative data.” She cites ethnography and task analysis as methods for understanding user needs.
Brian and Christina represent the complimentary skill sets of design and research at HumanCentric, where the integration of these disciplines is leveraged on all projects for a variety of clients in the following domains: consumer products, transportation, telecom, web/software and medical. While at HumanCentric, Brian and Christina have partnered on such diverse products as small cooking appliances, a dry powder inhaler, a zero-turn lawn mower and a next-generation gaming console interface.
Appliance Design is a publication with a focus on design and engineering in the appliance industry. For more information, read the full article at http://tinyurl.com/yapq4p5.
09.15.2009
Miranda Capra /
Consumer Products /
Usability
I have played computer sales associate for my family for years, helping guide them when they buy a new computer and translating the technical jargon that goes into computer specifications. I’ve patiently explained that the new laptop probably comes with an 80GB hard drive, not an 80GB CPU, that RAM is for running programs and not storing photos, and that you don’t need a high-end graphics card designed for gamers if all you’re going to do is watch a few YouTube videos. So I’m very excited to see that AMD is launching an ad campaign focused on tasks, rather than technical specifications.
Read more »
09.09.2009
Miranda Capra /
Consumer Products /
Usability /
Web & Software
My husband downloaded the Kindle application for his iPhone recently, and, despite having a PhD in Computer Science/HCI, immediately proceeded to accidentally purchase a book. He started off well, downloading a free sample of the book from the Kindle store (screenshots 1 + 2). When he reached the end of the sample (screenshot 3) he wanted pricing information for purchasing, so he clicked on “Buy Now” and poof! purchased the book (screenshot 4). I’m not sure what surprised me more – the fact that Amazon, which has been doing online shopping for almost 15 years, managed to create an application that made it so easy to accidentally purchase a book, or that the accidental purchase seemed to be anticipated. Because after purchasing the book, the confirmation screen asked “Purchased by accident?” and provided a large “Cancel this order” button that immediately canceled the order. After I found out how easy it was to cancel the order, I had to try this myself, and decided that the design wasn’t nearly as terrible as I thought at first. Let me explain…
Read more »
09.02.2009
Miranda Capra /
Consumer Products /
Usability
Eric Taub of the New York Times posted on his blog this week an explanation of how Vizio, which was founded in 2002, became the largest seller of LCD TVs in the US. One of his key points: they provide an easy-to-understand one-sheet summary of how to hook up the TV, because no one wants to read a manual. If you can’t figure out how to hook up your TV, how likely are you to keep it?
Read more »